Game Theory – Minimax / Negamax Algorithm Visualization
by Kristian Kraljic, January 13, 2012
Have you ever tried of solving any two-player game (such as Tic-tac-toe, Chess, Go, etc.), using a computer? I bet you ever wanted to invent the next version of IBMs Deep Blue, the chess computer which was once able to beat one of the greatest chess grandmaster of human history Garry Kasparov!? But as a picture is worth a thousand words (Wikipedia is so great!):